Showing posts with label final fantasy 7. Show all posts
Showing posts with label final fantasy 7. Show all posts

Friday, 20 August 2010

Fight Scene Follow Up

Yep i'm still here animating both fight scenes on both projects, I have been able to take more screenshots of The Final Fantasy Project because it reveals less of the story, but i will have 'Master Of Time' screenshots up on next post.

(The Ganga being no strangers to fighting take on the Monster with Courage)


(The Monster 'Schizo' draws in power for its next attack)

'Master Of Time' update on next post!

Sunday, 15 August 2010

Final Fantasy Fight Scene Update

I am in the midst of the Final Fantasy fan site animation, where I am animating the main fight scene of the film. It is going well so far and everything is falling into place as planned but it just takes time to complete a scene such as this. Here are two screenshots:


(The gang rush forward to fight the Giant creature)

(Barret shoots the back of the Monster while Red XIII hangs onto the tail)

Wednesday, 21 July 2010

Projects on Fire!



Both of projects are reaching the climax of the stories! Screenshots ahead:

(The Big boss of the animation: The two headed beast. Schizo. The Ever fearless Vincent stares a head down)



(Spectre finds something shocking in the Time Masters Temple)

Updates on progress soon however the complex animation will slow me down now.

Tuesday, 13 July 2010

Final Fantasy Project update

I am now 8 seconds into Scene 2 part 2 and the boss Monster is seconds away from his/her big appearance.

(Cloud walks out into the unknown, first.)

Saturday, 3 July 2010

Progress Update for Two Main Projects

Due to my new schedule of rotation for each project I am now progressing more effectively and faster.

In my 'The Master Of Time' project Spectre has made a quick visit to a village whilst on his way to stop the Master of Time:

(Spectre passes through the spookily quiet Ganpan Village, that has been frozen in time)

The 'Final Fantasy VII' project is 20 seconds away from the arrival of the big boss. Which commences the big fight.



(Barret and Cid get frustrated with all the waiting around the others are doing)

Friday, 25 June 2010

Scenes and Steps!

The Final Fantasy VII project I am working on, is now at Scene 2. I have completed Scene 1 totalling at a 57 second stretch. Scene 2 will be much longer and much harder to animate. I must face the fact that Scene 2 of this project will be my home for a long time now:


(The gang walk into the icy cavern to begin Scene 2)

In my project 'The Master Of Time' Spectre is making his ascent up to the top of the High Lords temple. What is usually a five mintue climb up all those steps takes Spectre a few seconds to fly up.


(Spectre glides quickly up the steps)

Wednesday, 23 June 2010

Final Fantasy Project - Nearing end of Scene 1

It feels like I've been treading my way through this scene forever but I am now finally near the end with the goal in view. However Scene 2 will take much longer, what with its more difficult challenges animation wise. The small fight scene is over now in scene 1 and the party remain unscathed so far.


(Cloud, Tifa and Cid stand back to back whilst an onslaught of enemies attack)

Meanwhile regarding my 'The Master Of Time' Project. I am now starting scene 2 part 2 where Spectre and the High Lord will try to bargain with each other. Screenshots on that soon!

Monday, 21 June 2010

Two Project Post

Firstly I will start with the Final Fantasy VII project I have taken. I am now animating the midst of the started battle for the animation. This is a kind of mini battle before big boss arrives.


(Vincent holding gun, shooting various flying enemies)

I have animated Vincent, Barret and Yuffie getting involved in the fight but the others have yet to be completed. Next up for completion is Cait Sith.

In the my project 'The Master Of Time' Spectre has been summoned and released from his imprisonment:


(Spectre breathes the fresh air...... well... kind of.)

(Although having just gain his freedom he is not going to be polite)

Friday, 18 June 2010

Tense moments for both Projects

The two major projects I am working on have both reached scenes of tension now. In the Final Fantasy VII project the gang are mere seconds away from finding out what's lurking below the crevice:


(The gang wait anxiously to see what reveals itself below the crevice)

And in my own Lillium project 'The Master Of Time' a ritual dance is taking place too bring the banished spirit Spectre, back into the living world:



(Necromancers summoning Spectre with ancient dance)

Thursday, 10 June 2010

Final Fantasy Project- Enemy Encounter

I have now reached the scene where Cloud and the gang encounter some sharp toothed fiends. I shall reveal screenshot of enemies on the next Final Fantasy update. For the time being here's a useless screenshot:

(Vincent, Cloud and Tifa suspect enemies nearby)



Wednesday, 9 June 2010

Final Fantasy Project update

I have completed scene 1 of 'The Master Of Time' with the scene totalling at 1 mintue 50 seconds. I am soon to start Scene 2 where Spectre will make his first appearance.

Meanwhile I have completed part 1 of Scene 1 for the Final Fantasy project with 24 seconds of footage animated. I am a few shots away before the first enemies of the film appear.

(Cid telling somebody off while Red XIII walks past)


(Cait Sith takes a leisurely ride on his Mog transport)


Thursday, 3 June 2010

Final Fantasy VII Project - Scene 1

The Final Fantasy VII project I am tackling is already 30 seconds into scene 1, with snow falling, walking angles and eight characters on screen. This scene is no walk in the park and I have a long way to go before this scene is finished. Thankfully there are only two scenes to this film, however the second scene which features a Boss battle will be much more testing.



(An irritated Barret complaining about the cold)

Updates on my personal project 'The Master Of Time' coming soon!

Tuesday, 1 June 2010

Scene 1 Begins


After animating 'The Master Of Time' pro-logue I am now into Scene 1 where we find a very stressed out Highlord.



(HighLord in his study, busy with paper work)


(Could the General be protecting his privates? Of course not, he's bringing the HighLord more bad news)

Also Animating has also begun on my Final Fantasy VII animation:


(Cloud and the gang are to climb up this Icy mountain, but not without difficulty)

Friday, 28 May 2010

Prologue Scene Complete + Underground Project

Firstly, I have completed the Prologue scene to 'The Master Of Time' setting the tone of the film and showing the dilemma that the world is in. The prologue lasted longer than expected reaching a 38 second runtime.


(Matt and Puddles see the effects of Time itself, stopping)

I am now beginning to animate Scene 1 where a lot of dialogue is to be had. Update on this soon.

Meanwhile I am animating a Final Fnatsy 7 tribute animation for the site http://www.squareapex.com/

The animation will feature part of the FF7 gangs adventure, I decided to base it on the part where the group must travel up the icy cold Gaea cliffs. The animation will feature enemy and Boss battles. This will be my underground project beneath my own film, hopefully neither one delaying the other.


(The gang! Except for the Departed Aeris)

Animated Advert - Law firm + Computer Crisis!

Lets start with the more pleasant news, I have recently completed a animation for a client. It is another animated advert showcasing a law ...